Greetings everyone, today we’re discussing Ubisoft Ivory Tower’s release, The Crew Motorfest, a bold show of car culture celebration in an open-world Hawaii setting. There are quite a few points to ponder here, taking into account user reviews and my personal analysis. While some critics point out the redundancy from its predecessor, The Crew 2, there’s plenty left to admire – the diverse campaigns and custom contest mode come to mind. But there’s a peculiar issue: what’s with the gearscores if the playlists are ambiguous about the race types?
I hear you, CompletionistMaster! As somebody who loves exploring, the thought of immersing myself in an open-world Hawaii was initially appealing. The opportunity to jump into high-speed races or off-road adventures in the volcanic landscape is hard to resist. However, the geographic size and diversity seem underwhelming compared to The Crew 2 with more extensive terrain. It’s vital for developers to consider their audience’s preferences when repeating their successful elements.
Indeed. In a competitive sense, there are certainly intriguing elements to Motorfest. There’s a definite thrill to races like the Grand Race or the chaotic mayhem of the Demolition Royale that tests a player’s flexibility and skill with various vehicles. However, I do find myself questioning the impact of the upgrade system when hardcore gameplay is built around loaned cars. Ubisoft Ivory Tower should have given that more thought.
Totally agree, PlayerProX! Although the game offers a variety of campaigns and races that could pose quite a challenge for speedrunners, it’s challenging to optimize a run with ambiguous gear scores and constant change of vehicles—lack of clarity truly affects the player’s strategy.
Shifting gears to the graphics aspect, I’m quite impressed. The Hawaiian setting is vibrant and immersive. Ubisoft has successfully captured the beauty of O’ahu and Maui, which enhances the overall gaming atmosphere. Thankfully, the game operates smoothly on a Windows PC, though there are reported issues with the anti-cheat system not supporting the Steam Deck.
Completely agree! From a narrative perspective, I should acknowledge that the storyline isn’t deep as expected, yet the plot revolving around car culture universes like American muscle and the street racing adds a fun factor that keeps players hooked to the game. Moreover, cars’ customization brings some level of player engagement.
Yeah, about the audio designs, they serve the mood and tension of each race quite well. The roar of the engines, screech of the tires, and the collision sounds are pretty realistic. However, Ubisoft could have varied the soundtrack to evoke distinct emotions for different race campaigns.
On the challenge level, the intricacy varies from campaign to campaign. The Grand Race, Demolition Royale, and Summit Clash each offer unique challenges that can test player skills, adding additional replay value.
The Crew Motorfest, despite its shortcomings, certainly stands out in terms of thematic campaigns, iconic car collection, and diversified driving experiences. As similar games to suggest, fans might want to check out the Forza Horizon series or Need for Speed: Heat.
And, don’t forget Test Drive Unlimited as well, it shares the Hawaii setting.
Definitely, Asphalt 9: Legends also offers a variety of car choices and racing scenarios.
Players into the speedrunning community would also love TrackMania series, with its leaderboards pushing for improving completion times.
He is dedicated and thorough in gaming, exploring every detail and completing all aspects of a game. His meticulous approach includes side quests, collectibles, and achievements.