Alright, I think I’ve collected enough 1-Ups here. Shall we finally tackle Bowser, GamerFan?

Absolutely, but first, let’s discuss how amazing Super Mario Bros. 3 has been! Can you believe the leap Nintendo made from the first two in the series?

I’m with you. This game feels like a whole new world. The graphics are so vivid compared to earlier NES games, and the level design is out of this world.

Super Mario Bros 3

Speaking of level design, can we talk about how useful the new power-ups are? For instance, the leaf that turns us into Racoon Mario—you can fly! That’s just incredible. I read in Nintendo Power that if you sprint and jump, you can fly over nearly the whole level. What a game-changing feature!

No kidding. Plus, the Frog Suit is a lifesaver in those water levels. It’s almost like having a cheat code. Moreover, did you hear that Shigeru Miyamoto drew inspiration from his childhood for these intricate environments?

Yeah, and thank goodness he did. That touch of magic is evident in every level. Also, don’t forget the Tanooki Suit. Not only do you get the usual tail swipe and flying abilities, but you can also turn into a statue to avoid enemies. Such a fun feature.

check out the newer graphics

Additionally, the warp flutes are another creative addition. I found one in a secret area in the first world and another in the desert world. They really help in getting around quicker, especially if you’re aiming for high scores.

For sure. And the game’s cooperative mode is thrilling. Switching between Mario and Luigi keeps it fresh. Plus, competing for the highest scores enhances the friendly rivalry.

Oh, totally. Speaking of rivalry, how do you think the game compares in difficulty to Super Mario Bros. 2?

It’s definitely more challenging, but in a fair and rewarding way. For example, those airship levels where the screen moves by itself are tense and exhilarating. Nintendo Power magazine suggested playing with a friend and using different strategies, especially in tough underwater levels. They must have spotted us!

True. Each world having its own distinctive theme and bosses keeps you constantly on your toes. Additionally, those kids of Bowser, each with their unique tricks, are a blast to tackle. Did you know Koji Kondo composed the catchy tunes for the game? He’s a genius.

His music adds another layer to the experience, making every victory feel epic. Now, let’s discuss the final boss. (Warning: spoilers ahead!) After braving all those worlds and mini-bosses, facing off against Bowser in his fearsome castle is the ultimate test. That intense moment when Bowser breaks through the floor—you must outsmart him rather than out-gun him. Brilliant.

Course clear!

It was exhilarating to finally drop him through the floor. The trick is to keep moving and lure him to stomp on the weak floor spots. Did you notice the beautiful closing scene with the Princess? Such a fitting and satisfying end.

Indeed. “Your quest is over. We present you a new quest. Push button B to select a world.” Even after all that, it offers replayability—classic Nintendo brilliance right there.

And let’s not forget their bold push into the future of gaming. The SNES is rumored to be in development, thanks to the success of their hit titles. Miyamoto and his team are shaping up to be legends in the game industry.

World of fun!

Truly. With innovation like this, the future of gaming seems limitless. Alright, RetroGamer84, are you ready to dive back in for another round?

Absolutely. The adventure’s far from over. Let’s-a-go!

And with that, the two dive back into the addictive world of Super Mario Bros. 3, confident that their teamwork, strategic insights, and passion for gaming will lead them to even greater heights and high scores. The world of 1988 gaming never felt so alive, and these two are at the heart of it.

You can also read our Classic conversations for Super Mario Bros:

And our reviews for other Super Mario fun!

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