Alright, we’re back in the land of Faxanadu. This game has been quite the journey so far—definitely more than just your typical platformer, don’t you think?

Absolutely! It’s like a perfect blend of action and RPG. I love how it starts with a simple but engaging story: Eolis, the Elven town, is in shambles, and it’s up to us to deal with the meteor rain and all the nasties running amok.

The storyline really hooks you in. I think it’s cool how they incorporated medieval-style towns and eerie places like caves and bogs. Did you know Hudson Soft collaborated with Falcom for this one? Falcom is known for the Ys series, so no wonder there’s a touch of RPG magic here.

That makes so much sense! The exploration feels similar to Ys, but mixed with more action. Speaking of which, I appreciate the variety in enemies. Those one-eyed one-footed monsters are creepy! It keeps things interesting. But gosh, some parts are tough!

Right? Especially those zombie hordes. But it’s satisfying once you upgrade your weapons and spells. Pro tip: spend on Elixirs and Red Potions whenever possible. They save you a headache later on!

Oh, and don’t forget to visit the master whenever you’re low on health—that’s where you save the game too. But about the ranking system; I think it’s superb. Not just a title – it gives you more starting gold when you respawn.

It’s genius! Adds some strategy to your spending and saving. Remember the mantra system? Maybe it’s not the most user-friendly save, but it feels pretty advanced for ’87, right alongside what the Final Fantasy games are doing with their saves.

For sure! It feels so cutting-edge. Plus, check out these Nintendo Power magazines—they’re buzzing about Faxanadu this month. Can’t get enough of these game tips!

Speaking of tips, don’t forget to get the Battle Suit early. It’s pricey but worth it. And the Mattock—a crucial item for breaking walls. Stuck for a while before finding that one.

Yeah, that was a game changer. As for the music, it’s so atmospheric—each area has its own memorable tunes. Some parts even give off a bit of a Castlevania vibe.

Definitely. So, about the last boss—spoiler alert!—The Evil One. Man, what a challenge! The sheer intensity ramped up in the last fortress. I had to use everything in my arsenal.

That final confrontation was epic. It’s a classic formula done right. You attack, dodge, use spells, and time your moves perfectly. The ending felt rewarding after all that effort.

Agreed. Makes the whole quest worth it. If you ask me, Faxanadu strikes a good balance, though it can be a tad convoluted at times. But that’s just part of the charm of these intricate RPG-action hybrids.

Right on, it’s a gem in the NES library. Not perfect, but highly enjoyable. Something to revisit for the challenges and to relive the adventure.

For sure. Now, let’s see if we can beat our time. Onward, to the next mantra!

Enjoy your nostalgic trip back to 1987 with Faxanadu—a game that combines intense action and deep role-playing elements, making it a standout in the NES era!

You can also read the Villain View of Blaster Master here, Faxanadu here and Gargoyle’s Quest II here!

You can also read the Classics conversations of Blaster Master here and Faxanadu here!

more info and data provided by mobyGames.com