RetroGamer84 Alright, GamerFan, ready for another NES adventure? Today, we tackle Field Combat.

Screenshot 1

GamerFan Oh, goodness. I’m ready as I’ll ever be. This one’s an absolute gem or should I say… a rock?

RetroGamer84 Let’s see now, we’re the field commander of these blue forces, and we have this Genesis craft that can fire missiles and capture enemy units. Sounds promising…

GamerFan Promising is one word. Our mission is to take on these red forces, destroy their vile turrets, and move through various battlefields. And yes, we can even deploy our own units. I hope they have good dental insurance.

Screenshot 2

RetroGamer84 Here we go. Huh, the cross-hair aiming system is… something. It’s like trying to eat soup with a fork.

GamerFan The aiming sure is a character-building experience, wouldn’t you say? Oops! There goes another one of my soldiers; clearly not a game of precision.

RetroGamer84 Let’s be fair. There’s some satisfaction when you finally deploy enough allied units to overpower the enemy. But the challenge is these turrets at the end. They’re like pepperoni on an undercooked pizza—always there to ruin your day.

Screenshot 3

GamerFan Quite the analogy! Okay, here we are. Destroying these turrets to move on should be… an exercise in patience. And, we’re looping back to the beginning? Ah, the sweet sense of déjà vu, but with slightly angrier enemies!

RetroGamer84 So, tip number one for our fellow gamers: Focus on capturing enemy units to build up your forces. The more allies, the better you manage these battlefields.

GamerFan Definitely. And watch out for the Flying Crane—the enemy’s very own abduction vehicle. It’s like the neighbor’s dog always snatching your newspaper.

Screenshot 4
ability to capture enemy units, a groundbreaking mechanic to gaming

RetroGamer84 Good call. So, six battlefields just keeps our campaign moving until we… win? Alright spoiler alert! *laughs* There’s no grand finale here; just an endless cycle, which feels quite reflective of the game itself: never-ending battles, repetitive gameplay.

GamerFan True. It’s the Groundhog Day of NES. Tech trivia moment: This game was developed by Jaleco, who also gave us pretty cool titles like City Connection and Bases Loaded. They sure knew how to diversify their game development portfolio.

RetroGamer84 Amazing how they could vary between genres, isn’t it? By the way, for another tip: Using the tractor beam to capture powerful enemy units like tanks and helicopters can really change the tide at crucial moments.

Screenshot 5

GamerFan Knowing when to deploy specific units also helps. It does add a layer of strategy, giving a smidgen of complexity.

RetroGamer84 Let’s wrap this little journey with a review. Field Combat is like that sandwich you find at the back of the fridge. It looks solid at first, but the experience leaves quite a bit to be desired.

GamerFan Indeed. It’s not the worst thing ever but definitely struggling in the gourmet department. As for reaching the ending, it was amazing that our big boss battle was more of a loop. The perfect way to signify an eternal struggle, perhaps?

Screenshot 6
blue Genesis craft with its crosshair feels futuristic

RetroGamer84 Very poetic. Hope springs eternal for the blue forces! Final thoughts—enjoy Field Combat if you’re feeling nostalgic and maybe want a few laughs. Bring a friend, for misery loves company.

GamerFan Well said. Always more fun with you around. On to the next adventure! Up for some juicy drama in Final Fantasy?

RetroGamer84 You know it! Forget about blue forces; let’s dive into some epic lore and captivating stories. Off we go!

Screenshot 7

And that’s how RetroGamer84 and GamerFan spent one afternoon in 1985. While Field Combat may not take a place in the Hall of Fame, it provides an excellent way to appreciate just how far gaming has come. Sometimes, the not-so-great titles give us the best laughs and memories. Here’s to all the 8-bit soldiers!

Screenshot 8

more info and data provided by mobyGames.com