Welcome, anonymous-villain, the notorious mastermind from Bill & Ted’s Excellent Video Game Adventure! How does it feel to be the one responsible for warping the time continuum and causing all this historical havoc?
Thank you, thank you! It’s always a pleasure to stretch the fabric of time and space, especially when it means making a couple of surfer dudes run around like headless chickens. It’s like conducting an orchestra of chaos—quite exhilarating, really!
What made you decide to mess with Bill and Ted’s newfound peace and world-saving mission?
Oh, come on, their so-called world peace band was just a bunch of noise. Besides, after they mucked about with history in their first escapade, I thought it was only fair someone gave them a taste of their own medicine! Turnabout is fair play, wouldn’t you agree?
The game has its fair share of challenges. Any favorite traps or pitfalls you’ve orchestrated that trip up players the most?
Ah, yes, the endless labyrinth of coin-demanding locals, deceptive paths, and that devilish isometric view. I have to say, the locals chasing Bill and Ted and throwing them in jail is a personal favorite. Nothing brings more joy to my villainous heart than watching players scramble for skeleton keys, only to realize they’ve run out of coins for the phone booth!
Speaking of those skeleton keys and coins, some players say the game’s difficulty is a bit unbalanced. Care to comment?
Well, of course! It’s a reflection of the delicate chaos I thrive on. The developers, bless their optimizing hearts, did hide a few extra coins and keys in rather unusual spots—under random rocks, inside barrels you wouldn’t think to check. Sometimes, the best-kept secrets are in plain sight. Consider that my little way of leveling the playing field, if you will.
Any specific hidden secrets or power-ups you’d care to reveal to our audience now?
Oh, very well! Here’s a morsel for your readers: In the medieval level, there’s a hidden stash of coins in a haystack near the barn. Another nugget—if you’re ever low on coins, try chatting up the monks in the Viking era. They’re surprisingly generous if you listen to their ramblings long enough.
That’s some pretty valuable intel! Now, let’s talk about the heroes. Bill and Ted… What’s your beef with these guys exactly?
Ugh, those two! Their endless optimism and Excellent! exclamations make me cringe. Plus, they’re always so lucky and get away with such ridiculous schemes. Really, who ends up saving the world with nothing but air guitar solos? It’s like they’re out to prove that hard work and planning are entirely overrated.
Do you have any words for players who’ve managed to beat the game despite your best efforts?
To those gallant few who’ve survived my meticulously designed maelstrom of madness, hats off to you! If you’ve traded pudding and mixtapes with guys in togas and escaped my intricately set jails, you deserve an ovation. But don’t get too comfortable; we villains are always planning our next move.
Speaking of which, any plans for a sequel or a potential retirement?
Retirement? Me? Surely you jest! While my next move remains cloaked in mystery, let’s just say the time continuum isn’t as stable as it appears. Who knows when or where I might pop up next? Stay vigilant, players. History might need another ‘correction’ sooner than you think.
Sounds ominous and exciting! Any last words before we wrap up?
Just this: Stay excellent to each other. And remember, chaos has a way of finding even the most careful players. Don’t be surprised if, someday, you find yourselves in an excellent adventure of your own!
Wise words from the master of temporal mischief himself. Thanks for joining us, anonymous-villain. Until next time, keep those time-traveling skills sharp!
Indeed! Until next time, my friends. Mwahaha!
You can also read the Classics conversation of Bill & Ted’s Excellent Video Game Adventure here!