Hey everyone! Today I’m swinging through treetops (well, virtually) to share my cozy thoughts on Gorilla Tag, the free-to-play VR game from Another Axiom Inc. If you’ve ever wondered what it’d be like to channel your inner ape and go for a high-energy game of tag in a low-key setting, you’re in the right place. I’ll walk through my overall feelings, the gameplay, the “story,” graphics, sound, replay value, and finally slap on a star rating. Let’s jump right in!
Overall Impressions
Gorilla Tag feels like the simplest, most joyful zoom-around experience in VR. There’s no big storyline or sprawling open world—just you, your hands, and some online pals playing tag or infection mode in forest or factory maps. What really stood out to me was how freeing it is to move only with your arms. It’s different from your usual teleport-and-grab VR games. That said, it can feel a bit bare-bones compared to polished sims like Job Simulator or slick adventure titles. But if you want quick rounds of frantic fun—especially with friends—it hits the spot.
What fell a bit flat? The lack of a proper tutorial. I jumped in, flailed my arms for five minutes, then watched YouTube clips to learn the basics. Also, voice chat can get a little rough—some players aren’t super friendly. I found the mute button quickly and got right back to climbing walls and bounding around. Overall, Gorilla Tag is a social playground more than a deep single-player experience, and if you go in expecting that, you’ll have a great time.

Gameplay Mechanics
The heart of Gorilla Tag is in how you move. You push off the ground with your hands, swing your arms to climb, and bunny-hop to build speed. At first it feels awkward, but after a few rounds I had grin-and-cling moments that felt wonderfully primal. Chasing a friend through the factory, leaping off boxes, sliding down a ramp—it’s all so pure.
A few folks online pointed out network hiccups on SteamVR. I did run into a “internet not working” glitch once or twice, which booted me back to the main menu mid-game. Annoying if you’re about to tag someone, but rare enough that I’d chalk it up to early VR networking woes. I’ve also seen I think zero grinding or unlockables—once you know the maps, you’re playing for the thrill of the moment, not to chase loot.

Story and Characters
If you’re here for an epic tale or quirky NPCs, Gorilla Tag doesn’t really deliver. There’s no built-in story, no guided missions, and no memorable characters beyond the other players. But in a weird way, that’s part of the charm. The world-building is implied—you imagine you’re some agile gorilla in a strange facility or forest, and the fun comes from the pure physics playground. For a cozy, stress-free vibe, I didn’t miss a narrative. Instead, your own silly moments become the “story.”
Visuals and Graphics
Graphically, Gorilla Tag sits around “good” on a checklist of visuals. It’s not pushing ray-tracing or super-realistic textures. Instead you get stylized woods and blocky industrial halls, with smooth frame rates that keep the action fluid. I loved the simplicity—it keeps me from thinking about my PC struggling. One player survey I saw even ticked “☑ Good” for graphics, and I’d agree. You can forget you’re in your living room for a bit, but don’t expect photo-realism. The bright colors help you spot ledges and ramps easily, too, which feels thoughtful.

Sound and Music
There’s no sweeping orchestral score here—just ambient forest noises, clanking factory sounds, and the satisfying “whomp” when your hand hits the floor. Voice chat gives it a social vibe, though it can veer into friendly taunts or, sadly, rude remarks. I usually play with mute on by default, then chat only with friends. The simple audio design keeps immersion high—your focus stays on swinging and dodging.
Difficulty and Replayability
Gorilla Tag is “easy to learn, hard to master.” Newbies can hop in and jiggle around within minutes, and that’s super inviting. But if you really want to sprint, scale walls flawlessly, and dodge tag-gers in tight corners, it takes practice. There’s almost zero grinding—no levels, no ranks—just leaderboards if you care. That makes it feel fresh every time: you’re competing against your own reflexes and the skill of other players. Once you nail a slick escape or a perfect tag, you’ll want to keep going back. Some friends even recorded runs for speed challenges or map races.
A handful of users mentioned minor bugs or connectivity issues, especially on SteamVR. While I did see occasional hiccups, I’d say it’s polished enough for daily drop-in play. The recent “Very Positive” reviews on Steam show most folks are having a blast without much headache.

Final Thoughts
Gorilla Tag is the sort of game you jump into when you want a quick burst of energy, a laugh with friends, or a light workout—without any deep story or grind holding you hostage. It’s pure, social VR fun, and the “move-like-a-gorilla” twist is supremely satisfying once you get the hang of it. If you’re a patient learner and enjoy casual competitive play, I’d definitely recommend giving it a try.
Rating: 4 out of 5 stars
Trivia tidbit: Another Axiom Inc. started this as a jam project and didn’t expect it to become a virtual playground hit. The devs are still active in the community, adding new maps and tweaks based on player feedback—a cozy example of small-team responsiveness.
That’s all for now! I hope this gives you a good feel for Gorilla Tag. If you try it out, swing back here and let me know your favorite maps or escape tricks. Until next time, keep it cozy and happy gaming!
