PlayerProX Angelstruck by Feral Paw is a 2D roguelite shooter where you demolish Heaven’s forces. In this title, Feral Paw takes on both development and publishing duties. I really enjoyed the reload mechanic—players often warn that missing your reload ends runs, and they’re absolutely right. The cartoon-style art even reminded one reviewer of Genndy Tartakovsky’s early 2000s work. Combat feels tight and complex, which perfectly suits my mastery-driven playstyle. That said, I did notice a balance issue: pairing the Constitution perk with a health-regen relic can trivialize Hard mode. Still, mouse and keyboard controls feel crisp, and it seems likely that Feral Paw built the game in Unity to push out quick updates. All in all, the depth had me hooked from boss one.

Screenshot 1

CompletionistMaster I tracked every permanent unlock—credits, relics, weapons, and over fifty perks. As intended, Feral Paw’s build min-maxing feels genuinely game breaking, and it delivers on that promise. I also hunted down splash-screen art and character expressions, inspired by a user’s praise for those details. Along the way, I annotated each boss wave and enemy spawn pattern. The dash and down-slam invincibility frames reward precise timing, which adds another layer of skill. I tested the overcharge holy rifle in every possible combo. While waves reuse patterns with slight position shifts, I still found mapping them satisfying. When I finally unlocked the shotgun revolver, I felt that the game could further enrich replay value by adding secret bosses or special challenge modes.

Screenshot 2

NewGamer I dove into Angelstruck’s underworld realm and really loved its narrative twist. According to a developer blog, Feral Paw wanted to invert traditional heavenly tropes. Here, you play an Underworld angel battling descending celestial armies. The story unfolds through splash screens and brief boss intros, giving off early Cuphead cutscene vibes—sparse but humorous. Dialogue remains punchy, and lore rolls out at a brisk pace. While I’d welcome more NPCs or journal entries, the focus on nonstop action perfectly suits a shooter’s flow. As a result, the art and boss designs make the world feel alive despite the minimal text.

Screenshot 3

SpeedyGamer99 I logged my best Hard run at forty minutes. The synergy of Shrapnel Burst with Auto-Reload cuts time in half. Unlocking Chronoshard shaved five minutes off the final boss. The soundtrack’s choir chants and synth beats build tension. The track “Divine Decay” thumps before each boss wave. Feral Paw likely layered multiple audio stems for dynamic mixing. Gun SFX snap crisply, matching bullet hell intensity. Graphically, it runs at a stable 60 fps on mid-range PCs. The bold color palette uses reds and blues to signal danger or upgrades. Animations look hand-drawn, which feels fresh among pixel shooters. Replay builds become familiar after you see all perks, but synergy depth gives some new combos each run.

Screenshot 4

Angelstruck’s roguelite formula shines. It stands out among fast shooters. The overcharge rifle and perk synergy make each run unique. It adds depth to bullet hell lineage. Fans craving build variety will want a sequel with expanded perk pools and random events. Similar games worth trying include Dead Cells for its procedural levels, fluid combat, and varied weapons; Hades for its rich narrative rewards, branching paths, and character interactions; Enter the Gungeon for chaotic gunfights, secret weapons, and tight dodge mechanics; Nuclear Throne for relentless bullet hell action and mutated abilities; and Cuphead for hand-drawn animation, precise boss fights, and challenge-based progression.

Screenshot 5

Add Angelstruck to your games on Steam!