Well folks, today we’re discussing 30XX by Batterystaple Games, and what a game it is! User feedback has been somewhat mixed, but I’ve heard incredible things about the gameplay. It’s been likened to a smooth blend of Mega Man X with a roguelike twist, which sounds quite promising right off the bat!
Absolutely! It seems as if the game has this constant air of unpredictability. The lush, ever-changing environments are intriguing, and I’m particularly excited about the devs promising a ‘fresh set of levels, items, and powers’ each time you play. Truly makes for brand new adventures every time.
And let’s not forget about the smooth controls and fluid movement. Those elements are crucial for us speedrunners, and from what I’ve gathered from user reviews and personal experience, 30XX seems to be nailing it!
Spot on, SpeedyGamer99. From a completionist perspective, having robust level editors and various characters with diverse playstyles like Ace and Nina also add layers of replayability. It’s one of those games you come back to keep exploring.
Maker Mode!
Agreed, moving onto the story aspects, I find it quite gripping. A thousand years in the future, the world changed by Synthetic Minds and humanity’s fall from reaching for the stars? It’s an enthralling set-up.
Yeah, the story’s atmosphere and the expression of the narrative through its diverse gameplay elements feel genuinely captivating. User reviews did highlight the engaging plot, and, although it’s a roguelike, the narrative seems to add weight to every run.
Visually, it’s a gem. The spritework is stunning, the animations fluid, and the level designs varied. A true homage to action platformers while still being unique.
Spot on! Given 8/10 by a user for art, I believe it’s well-deserving for creating an immersive atmosphere, and every split-second counts when you’re running against time.
Weapons, Techniques, Cores & Augs
In terms of the audio, Batterystaple Games hits a solid note. There is positive feedback about the music; it appears to be adequately calibrated to enhance the thrilling action and keep the tension high.
I think we can give a shoutout to the character development here. Ace and Nina, both of them have distinct playstyles. They feel like they have compelling stories waiting to be uncovered, something that makes a complex and ever-changing roguelike all the more engaging.
Level select
Speaking of engagement, the challenge level has been a bit of a discussion. Some have loved it, comparing it favorably to Mega Man X, while others felt it was a bit too relentless. Balancing these complexities could be a future improvement.
As a speedrunner, I’m always up for a challenge. That being said, watching the community come up with optimized strategies and routes for beating each randomized level has been an exciting adventure on its own.
The true beauty of 30XX lies, in my opinion, in its replay value. The unique blend of roguelike elements with action platforming makes every playthrough a fresh, intense, and highly enjoyable experience, keeping you hooked for just one more run.
Indeed, much like its spiritual predecessor 20XX, it takes the best elements of a beloved franchise and cleverly remixes them. Although not perfect, 30XX contains much potential, and we’re excited to see where Batterystaple Games takes it in potential updates or sequels.
And with that, we wrap up today’s roundtable discussion. It’s been a blast diving into 30XX! Can’t wait to see what the next game holds in store for the players. Concluding on that note, here’s hoping for many more engaging titles from Batterystaple in the future.
Hear, hear! As long as there are challenging platforms and tight controls, count me in for the ride.
Agreed! And with such an interesting cast of characters, I can’t wait to see how the narrative evolves. Keep the good games coming, Batterystaple!