Alright, folks, it’s game roundtable time and on the menu today is Raiden IV: OverKill, put out there by the talented people at Moss Co., Ltd. and published by H2 Interactive Co., Ltd. And I must say, this game’s ruthless opening has won me over with its relentless action straight from the get-go.
Definitely, PlayerProX! Raiden IV: Overkill is a throwback to the good old arcade days salted with thrilling waves of enemies thrown at you right off the bat. However, this isn’t a game for casuals. It’s unforgiving, and even that first user review from Steam hints at how desperately challenging the game can get.
Raiden IV: Overkill
Exactly, you two! The ball rolls quickly in this one. Gameplay is very much classic Raiden, with item usage and controls feeling very nostalgic. And I love the speed of enemy shots — they just zip across the screen!
On top of that, Raiden IV: OverKill brings in new flavours for the veterans, identical to the fresh collection of weapons that’s been added. Now you also have Overkill mode and Additional Mode, along with Arcade Mode, which I really appreciate with the added difficulties: Light and Original. Replayability here isn’t a question; it’s a given!
The visuals are truly astounding! The transition from 2D to 3D is beautifully executed, creating vibrant environments and thunderous explosions that keep you mesmerized. Although, I hear there is an issue with the inability to switch to fullscreen. Anyone bumped into that problem?
Indeed! But you barely notice the sidebars after a couple minutes of gameplay. It’s as if the game grabs you by your collars and leaves no room for distraction!
Overkill Mode
Although the story isn’t overcomplicated, it permeates the gameplay and attaches a purpose to every explosion and every shot. I got immersed into the space-battle narrative—to the point that every new enemy or level felt like an extension of the unfolding plot.
One common critique that I’d like to bring in from the user reviews is about the difficulty level. Even seasoned gamers may find themselves in tricky situations too often for their liking. This isn’t inherently a drawback, but a fair warning for those looking for a breezy, laid-back gaming experience.
On the audio front, the soundtrack has done a stellar job of setting the mood. The sound effects, whether for the gun turrets or the lasers—the music really enhances the battlefield ambience. That laser sound is worth dying for!
Summing it up, Raiden IV: Overkill is not just a game. It’s a thrilling space battle against an unrelenting alien force that challenges and excites at every twist and turn. And I genuinely hope that Moss Co., Ltd and H2 Interactive Co., Ltd continue their fantastic work, and may we see further enriching additions in the Raiden world!
bullet-vania
Agreed, NewGamer! And if they can somehow package this brilliant bullet-hell mashup into a speedrunning-friendly mode, it’s definitely going to be an electric ride!
Alright, that brings us to the end of our roundtable. It’s been a voyage through an epic interstellar battlefield, and what a ride it’s been! Until we meet next, keep firing those lasers, gamers!
Couldn’t have put it better myself! Raiden IV: Overkill is a befitting homage to the classic arcade shooter genre that continually keeps us coming back for more! I eagerly look forward to what the future brings for this incredible franchise.
Add Raiden IV: Overkill to your Steam Library today!
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