Hi everyone, let’s talk about Deadside developed and published by Bad Pixel. After going through the user reviews on Steam, it seems to me like this game is pretty well-liked for its hardcore survival and engaging PVP and PVE actions. What are your takes?
I like Deadside’s variety of options when it comes to modes of play. PVP, PVE, PVP with no raids, gives players the ability to play based on their preferences, and matches the review highlighting the preference for PvE playstyle. The base building mechanic adds an interesting layer to the game as well.
Agree. The base building, coupled with the comfort system, gives personal customization that adds depth. Different defensive measures like turrets and traps also add to the complexity of gameplay mechanics. The landscape is equally challenging, with NPCs patrolling the map.
And fast travel along with various vehicle options make traversing the large map efficient. But what’s truly challenging is the weapons and combat mechanisms. The wide choice of firearms and modifications creates a tactical element to it.
Right. Combining those with the mission system makes for one formidable survival shooter. However, there were user criticisms of a lackluster running simulator and lifeless world. Did you guys find that as a setback too?
Well, focusing on the story and narrative, the post-soviet apocalyptic world definitely contains an exciting premise. It seems to be more about survival and player progression rather than a deep plotted storyline.
I concur. I reckon it’s all about the personal journeys we each create in this world, which is part of the charm. It’s less about the game guiding you and more about the interactions and decisions you make, particularly in PVP situations.
That’s evident in the visuals and graphics too. They’re beautiful but rugged, contributing to that gritty survival atmosphere. Yet, some users mentioned that they found the world somewhat empty and tedious.
I see. Does the soundtrack or sound effects give any boost to the engagement in the game?
Well, the gunshots, vehicle sounds, and ambient noise all add to the immersion. But regarding character development, it’s more of a player-driven aspect. Since there’s no level or bars, your skill and acquired equipment define your growth.
Absolutely, emphasizing the skill-based progression that the developer, Bad Pixel, was aiming for in this open-world survival game. But let’s not neglect the combat system – it’s designed to be very hardcore, possibly influencing the difficulty level the game has.
True. It seems the balance between PVP and PVE, along with the varied features and combat difficulty, offer good replay value and challenge.
Definitely. So, overall, would you guys agree that Deadside stands out for its PVP, PVE, and personalized base building amidst an impressive array of weapons in a versatile post-soviet world?
Yes, but I’d like more PVE content and more intuitive crafting options. I feel like this could make Deadside a more compelling blend of survival and shooter.
Agreed, but the game’s PVP and skill-based progression are elements that remind me of Rust. If you’re looking for more intense PVP experiences, Escape from Tarkov is another recommendation.
I’d also recommend DayZ for its brutal and complex survival elements integrated with satisfying PVE. It also has a large and immersive open-world that players can explore or settle down.
Great recommendations! Thanks for your insights, everyone! Games like Deadside are definitely shaping up the survival shooter genre. Looking forward to more amazing creations from Bad Pixel.