Nobody Wants to Die – Dystopia with Style, Not Substance
I recently played Nobody Wants to Die, and it made a strong, mixed impression. As someone who…
Game stories adapt in real-time based on player choices, first popularized by “The Stanley Parable,” enhancing immersion and player agency.
I recently played Nobody Wants to Die, and it made a strong, mixed impression. As someone who…
Hey everyone! I finally had a chance to spend some quality time with Jusant, an action-puzzle climbing…
Hey everyone! I recently spent some relaxed hours on an unusual island adventure called Bugsnax. This game…
Just a To the Moon Series Beach Episode by Freebird Games. I played this title with high…
Hey everyone, let’s kick off our chat about Lost Records: Bloom & Rage by DON’T NOD. I…
I approached Lost Records: Bloom & Rage with the cautious optimism. I entered the experience with a…
Blossom Tales II: The Minotaur Prince sets me back in a setting I familiarly tread upon in…
Alright friends, let’s dive into Banishers: Ghosts of New Eden. The developer, DON’T NOD, and publisher, Focus…
We’re here to discuss Alone in the Dark, a reimagining of a classic horror game from the…
Hey everyone, we’re going to pour over the vibrant LEGO world presented in LEGO Bricktales, developed by…