Atomic Heart

Release date: February 20, 2023

Atomic Heart is a loud, strange mix of classic first-person ideas: a wild Soviet alternate history, brutal gun-and-glove combat, and a world that feels both close and explosive. I jumped in not just for thrills but also to test systems you can use and master — the same skills I use in speedrunning. Below is a look at the story, gameplay, audio/visuals, comparisons, and what players are saying.

Premise and Story

Atomic Heart builds its world on the rise — and fall — of a planned utopia. Robots and human systems work together until a major failure destroys it. Fans of BioShock’s “dream gone wrong” or old sci-fi’s “broken ideal” will feel right at home. The story uses Cold War themes but bends them with odd experiments, mutations, and secret groups.

Screenshot 1

The story shines in mood and big moments but feels uneven at times. Expect bold scenes and shocking enemy reveals, but also stretches where fights or filler take the lead. If you want a sharp, twist-heavy story like Control or BioShock, Atomic Heart gives some of that — mostly through mood, not tight plotting.

Gameplay and Mechanics

At its core, Atomic Heart is an FPS with three pillars: firearms, melee, and the experimental glove. The glove is the star tool — a harsher, physics-driven version of BioShock’s plasmids or Prey’s powers. It lets you grab, throw, magnetize, and manipulate both environment and enemies. Combine it with guns (shotguns, SMGs, energy rifles) and melee weapons, and the game pushes improvisation.

  • Combat: Fast, violent, and tactical. Enemies telegraph attacks, making dodges and glove counters satisfying. The game rewards pattern learning and creative use of the environment — barrels, machinery, and traps all matter.
  • Upgrades & Gear: A light RPG layer boosts weapons and glove powers. Gun builds favor reload speed and per-shot damage; glove builds focus on cooldowns and range.
  • Puzzles & Exploration: Environmental puzzles and locked areas use the glove cleverly. Open-world parts expand scope but sometimes feel like filler with fetch quests and repeat checkpoints.
  • Difficulty & Loop: Enemies hit hard and vary attacks. Success depends on resource management, bold positioning, and smart use of gadgets.

Screenshot 2

Visuals and Art Direction

Atomic Heart’s strongest card is its visual identity. The game’s Soviet retrofuturism blends propaganda-era motifs with neon-tinged science fiction to produce environments that are both beautiful and unnerving. Texture and asset quality deliver many standout locales — decaying research labs, ornate factories, and surreal experimental wings.

However, presentation isn’t flawless. At launch and in initial windows, players noted performance inconsistencies and occasional graphical bugs. These technical hiccups contrast with the otherwise impressive set design and creature concepts; the aesthetic imagination is consistently impressive even when the engine stumbles.

Audio and Score

Sound is another strength. Weapons feel heavy and sharp. The score blends dark orchestras with cultural touches that fit the Soviet theme. World sounds — machines, radio chatter, and mutant cries — raise tension and guide play with cues.

Screenshot 3

Community Reception: What the Reviews Say

On the numbers: recent reviews show “Mostly Positive” at 73% (from 441 recent reviews), while overall English reviews sit at 79% positive (from 11,428 reviews). Those figures indicate a game many players enjoy but not without reservations.

Recent reviews: “Mostly Positive” at 73% (441 reviews). Overall reviews: 79% positive (11,428 reviews). The numbers show many players enjoy it, though not without issues.

  • Praised: Visuals, mood, enemy design, combat feel, glove powers, and big set pieces.
  • Criticized: Launch bugs, pacing issues, repeated side tasks. Some call the story weak.
  • Recent Dip: The 73% vs 79% drop points to new complaints — likely from patches, DLC, or platform bugs.

In short: highs keep players hooked, but flaws hold it back.

Screenshot 4

How It Compares to Similar Titles

Comparisons help frame expectations:

  • BioShock: Shared DNA in “utopia gone wrong” atmosphere and the idea of combining powers with guns. Atomic Heart leans heavier into visceral melee and physics manipulation, while BioShock focused more on narrative and moral context.
  • Prey / Control: All three prize environmental powers and emergent combat. Prey’s methodical approach and Control’s surreal storytelling are closer cousins in tone, but Atomic Heart is more combat-forward and less puzzle/narrative-focused than its best peers.
  • Doom / Metro: Doom for its ferocity and fast combat; Metro for its Eastern Bloc aesthetic and oppressive atmosphere. Atomic Heart draws strength from both veins but doesn’t quite match Doom’s pure mechanical perfection or Metro’s tight narrative compression.
  • Open-World RPGs (like Fallout 4): Atomic Heart borrows open-world trappings — crafting, side-activities — but these systems sometimes feel bolted on rather than integral. The result is a strong core loop in many combat encounters, paired with occasional filler that recalls the weaker moments of large open-world designs.

Screenshot 5

Strengths and Weaknesses — TL;DR

  • Strengths: Unique and striking art direction; satisfying, physics-rich combat; creative enemy and gadget design; superb audio and atmosphere.
  • Weaknesses: Pacing inconsistency; technical issues reported by users (varied by platform); occasional open-world bloat and repetitive side content; some uneven storytelling beats.

Speedrunning & Optimization Notes (from a speedrunner’s perspective)

If you’re looking to squeeze time off runs or just clear encounters efficiently, Atomic Heart offers several mechanics and tactics worth exploiting:

  • Prioritize mobility upgrades: Movement and cooldown reductions for the glove let you bypass fights or manipulate enemy positions faster. For timesaving, invest in anything that shortens animation windows and increases stun duration.
  • Glove tricks: The glove can be used to pull/envoke objects to create shortcuts or kill enemies indirectly. Learn which interactables spawn quickly and which you can throw through map geometry to cascade damage.
  • Weapon selection: For speed runs, favor high-DPS and high-pen weapons with large magazines to reduce downtime on reloads. Where possible, carry a silenced weapon to avoid spawning reinforcements during stealth segments.
  • Enemy manipulation: Lure heavy enemies into environment hazards. Many boss and miniboss encounters can be trivialized by leading them into crushers, exposed wiring, or explosive containers.
  • Route planning: The open areas allow for multiple approaches. Map out early shortcuts, and practice movement across key zones to cut seconds from traversal. Use grapple/throw to clip geometry where permitted.
  • Resource conservation: Avoid unnecessary scrapping or crafting mid-run. Know which upgrades are essential for your chosen route and which are expendable.

Screenshot 6

Final Thoughts — Impact and Recommendation

Atomic Heart is ambitious, flamboyant, and occasionally brilliant. It nails atmosphere and combat mood in a way that makes engagement feel purposeful and fun. Where it falters is largely in systems balance and polish — the open-world trimmings and technical issues that dilute some of the brilliance.

For players who prioritize inventive FPS combat, memorable set-pieces, and a wildly original setting, Atomic Heart is worth playing. If you want airtight narrative pacing, perfect optimization at launch, or a fully realized open-world experience on par with the biggest RPGs, be prepared for some compromises.

Community scoring (Mostly Positive overall, with a modest dip in recent sentiment) matches that read: many players loved the highs, enough disliked the lows to keep the consensus from being anything beyond positive. For now, Atomic Heart sits as a bold, imperfect entry — a game with real ideas that often succeed spectacularly and occasionally stumble.

Screenshot 7

Author note: If you plan to speedrun or pursuit low%/any% runs, message me for route notes — I’ve got a list of early-game skips and a glove-combo that shaves minutes off boss fights.

Add Atomic Heart to your Steam collection!