Overall Impressions
I approached Berserk Boy armed with tempered excitement. This high-speed action platformer borrows from Metroidvania and Mega Man Zero. Its pixel art bursts with color, and its premise—transform into elemental forms—promises variety and chaos. Right from the start, early stages hook with slick combat and physics-bending powers. However, mid-game level design trips over its own ambition. The game shines in short bursts, yet occasionally overstays its welcome. Moreover, it never fully commits to a true Metroidvania depth. It also falls short of the tight polish found in top Mega Man clones. Even so, its core loop proves addictive enough for one afternoon marathon.

Gameplay Mechanics
Berserk Boy’s strength lies in its breakneck pace. You dash, double-jump, and unleash Lightning, Fire, Ice, Air, and Earth attacks. Combos flow smoothly, and animations land with a satisfying snap. Each time, new abilities feel distinct, though some never leave their designated arenas. Among these, Lightning stands out as the most versatile power in any stage.
In contrast, less useful powers often feel tacked on for variety. That echoes player sentiment that stages force specific powers in linear fashion. One Steam user pointed out weak base attacks rendered early raids pointless. To that end, I agree: the tutorial raids bookend repeats rather than challenge. Ranking and medal systems aim to reward skillful play, but unfortunately, they punish exploration with cryptic objectives. As a result, the medal hunt sometimes feels like busywork. The game’s voice lines occasionally mismatch on-screen text, and that glitch distracts from an otherwise snappy flow. Nonetheless, I found myself leaning into a new form just to see it crackle on screen.
Story and Characters
The plot builds on an ageless “save the world” trope. You are the Berserk Boy, an orphan turned elemental avatar. The narrative unfurls through brief dialogue boxes and intermittent cutscenes. Unfortunately, characters exteriorize no more than heroic archetypes. You rescue stranded survivors, but barely learn their names. The writers aim for urgency over nuance. Still, the stakes feel clear: stop the invasion or lose Earth. That said, I missed deeper lore and interwoven subplots common in robust Metroidvanias. What charm exists stems from the game’s tongue-in-cheek tone. On rare occasions, NPCs will crack a self-deprecating quip. In those moments, that wink keeps the world from taste-testing boredom.

Visuals and Graphics
Pixel art rarely lies. Berserk Boy’s vibrant palette snaps off the screen. Environments range from volcanic chasms to storm-cloud plateaus. In particular, each biome offers a visually distinct vibe. Sprite work shows clean lines and fluid motion. Most notably, attack effects truly shine in close-up skirmishes. Lightning charges with electric haze; fire roars with pixel embers. Even so, occasional background flicker suggests a slight performance dip on crowded screens. One helpful tip: enable scanlines in the options. It adds retro charm missing by default. All in all, the style matches the game’s energetic heartbeat.
Sound and Music
The soundtrack jumps between techno-beat and atmospheric rock. Themes lock into short motifs that loop fast. Inevitably, after twenty minutes, repetition sets in. One player noted the music’s motif grows grating. I found truth in that criticism. The tracks power initial runs but gradually, they wear thin on endgame forays. Sound effects land crisp, from crushing stomps to elemental blasts. Voice acting tries its hand at dramatic flair. Yet, it sometimes stumbles over mismatched lines. Hearing two lines sliced into one garbled exclamation pulls you from the action. Clearly, a patch to tighten these sessions would go a long way.

Difficulty and Replayability
Berserk Boy stakes itself on challenge and speed. Standard runs feel manageable, and boss fights test your mastery of form-switch combos. However, the fake final boss twist might frustrate completionists—as one Steam reviewer discovered. Collectibles pad out levels, but you cannot 100% stages until late powers unlock. That gating builds a mild Metroidvania loop. Consequently, it pressures you into backtracking for medals and rescued soldiers. Some will relish the grind, whereas others might quit after the faux finale. I fall in between: I enjoyed my first clear, but I doubt I’ll unlock every EX stage. The built-in timer encourages speedruns. In fact, I nearly shaved an hour off my first playthrough. So, for anyone chasing leaderboards, Berserk Boy packs post-game teeth.
Developer Trivia
BerserkBoy Games is both developer and publisher. This indie studio built the engine in-house. Interestingly, the lead pixel artist once worked on retro fan mods. The composer reportedly composed the score in a single month. Impressively, patches rolled out rapidly after launch. Many bugs listed in early reviews now feel ironed out. Furthermore, the team plans new EX stages in a free update soon.

Final Thoughts
Berserk Boy fires on most cylinders. Its transitions from one element to another feel electrifying. The core loop thrills in tight bursts. Yet, mid-game level design and repetitive music hold it back. It toes the line between Metroidvania exploration and Mega Man linearity without fully nailing either. Nevertheless, if you crave bold visuals and fast combat, Berserk Boy will satisfy. On the other hand, for those demanding deeper structure or pristine polish, it may frustrate.
Rating: 3.5 out of 5 stars

Strengths
Berserk Boy stands out with its dynamic elemental combat system that delivers fast-paced, thrilling action. Players can switch between powers mid-run, creating fluid combos that are both visually engaging and mechanically rewarding. In addition, the game’s vibrant pixel art bursts with personality in every frame. Animations are crisp, colorful, and full of charm, enhancing both the nostalgic atmosphere and modern gameplay responsiveness. Moreover, for speedrunners and challenge-seekers, the game’s structure is especially appealing—tight level timers and performance ranks encourage mastery and replayability, making it a prime pick for competitive platformer fans.

Weaknesses
Despite its strengths, Berserk Boy isn’t without hiccups. The mid-game suffers from uneven pacing and level design that occasionally feels drawn out or uninspired compared to the early momentum. Additionally, while the energetic soundtrack starts strong, it tends to loop repetitively, which may wear on players during longer sessions. Technical polish is another concern—some voice lines glitch or fail to trigger correctly, and a few objectives lack clarity, leading to momentary confusion. Though not deal-breaking, these issues add a layer of friction to an otherwise engaging platformer.

Conclusion
Berserk Boy earns its place among today’s action platformers by delivering fast, flashy gameplay with a retro soul. While not perfect, it shows serious promise and sets a strong foundation for future updates. Ultimately, players who can overlook some rough edges will discover a game brimming with personality, kinetic energy, and nostalgic charm. So, for fans of pixel art, elemental powers, and speedrunning thrills, this indie title is well worth the ride.