Solomons Key: Devious Villains and Devilish Challenges Await
Interview with anonymous-villain of Solomon’s Key Greetings, anonymous-villain! Thank you for sparing some of your undoubtedly sinister…
Players control characters or objects directly, skipping AI. Shigeru Miyamoto used this idea when creating smooth controls for “Super Mario Bros.”
Interview with anonymous-villain of Solomon’s Key Greetings, anonymous-villain! Thank you for sparing some of your undoubtedly sinister…
Interview with anonymous-villain from Gargoyle’s Quest II Hello, anonymous-villain! Thank you for accepting our interview invitation. Let’s…
Interview with anonymous-villain from Bionic Commando Welcome, anonymous-villain! It’s not every day we get to hear from…
Alright, GamerFan, are you ready to dive into this side-scrolling adventure called Volguard II? I’ve got my…
Alright, GamerFan, you ready to tackle Space Harrier on the NES? I’ve heard this port is… interesting. Oh…
Welcome, anonymous-villain! It’s a rare opportunity to hear from the mastermind behind the chaos in Double Dragon….
Interview Transcript with anonymous-villain from Ghosts ‘N Goblins Welcome, anonymous-villain! It’s a pleasure to have you with…
Interview with the Villain of Heroes of the Lance Welcome, Anonymous-Villain! We’re thrilled to have you here….
Interview with anonymous-villain, the Main Villain of Dr. Mario Welcome, anonymous-villain! We’re excited to hear your side…
Hey GamerFan, I finally got my hands on Dr. Mario. I know puzzles aren’t exactly my thing,…